Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Hobart Gardner do not know what happened to Hobart Gardner. There is a gap in Hobart Gardner's memory. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Hobart Gardner's scout ship. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Hobart Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hobart Gardner fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Hobart Gardner's time in the scouts. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Good fortune |
4 |
33 |
Forced to muster out. |