Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Hobert Beckham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hobert Beckham fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Hobert Beckham's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
When dealing with an alien race, Hobert Beckham botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Hobert Beckham's ship is damaged, and Hobert Beckham have to hitch-hike Hobert Beckham's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Hobert Beckham's scout ship. |