Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Spend several years jumping from world to world in Howell Silva's scout ship. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Howell Silva botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Howell Silva's ship is damaged, and Howell Silva have to hitch-hike Howell Silva's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Howell Silva's scout ship is one of the first on the scene to rescue the survivors of a disaster but Howell Silva fail to help. Gain an Enemy. |
4 |
30 |
Howell Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |