Jeremiah Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 33 M 8 (0) 3 (-1) 3 (-1) 6 (0) 10 (1) 6 (0)8336A6
Loves challenge, Striking silhouette, Upbeat
 
Skills
Animals 0
Art (Presentation/Write) 1
Athletics 0
Carouse 0
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Medic 0
Pilot 0
Profession (Spacer) 0
Recon 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler22
Agent Law Enforcement Rookie01
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Ateaa Otyae Ei Enemy 0 2 3 1 Aslan (F/28)
Ateaa Otyae Ei is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Jeremiah Nevil gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Voluntarily left Colonist
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Severely injured. Fully recovered. Owe 3,750 for medical bills.
4 29 Became a Scout (Courier).
4 31 Jeremiah Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeremiah Nevil fail to help. Gain an Enemy.
4 31 Jeremiah Nevil have no idea what happened to Jeremiah Nevil – they found Jeremiah Nevil's ship drifting on the fringes of friendly space.
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