Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Johnson Bilton's ship is damaged, and Johnson Bilton have to hitch-hike Johnson Bilton's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Voluntarily left Law Enforcement |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Gain Enemy if Johnson Bilton don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Voluntarily left Wanderer |
4 |
28 |
Returned to Scout (Explorer). |
4 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |