Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Trapped behind enemy lines. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
A mission goes wrong; Judd Hart and several others are captured and mistreated by the enemy. Gain Judd Hart's jailer as an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
During a battle, defeat or victory depends on Judd Hart's actions. Judd Hart actions lead to an honorabe discharge. |