Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Julius McLean hold out until relief arrives. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Julius McLean is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Scout (Explorer). |
5 |
31 |
Julius McLean's scout ship is one of the first on the scene to rescue the survivors of a disaster but Julius McLean fail to help. Gain an Enemy. |
5 |
31 |
Julius McLean's ship is damaged, and Julius McLean have to hitch-hike Julius McLean's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |