Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Leland Fuller botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Leland Fuller have no idea what happened to Leland Fuller – they found Leland Fuller's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Leland Fuller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leland Fuller fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Leland Fuller's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Psychologically damaged by Leland Fuller's time in the scouts. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Refuse to abuse Leland Fuller's position for profit. |
4 |
31 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |