Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Mac Quaman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mac Quaman fail to help. Gain an Enemy. |
1 |
20 |
Mac Quaman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Mac Quaman's ship is ambushed by enemy vessels. Mac Quaman successfully ran to the jump point. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Mac Quaman spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |