Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Major Clark's Contacts or Allies betrays Major Clark, ending Major Clark's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Scout (Explorer). |
4 |
27 |
When dealing with an alien race, Major Clark botch an opportunity to gather extra intelligence about them. |
4 |
27 |
Major Clark's ship is damaged, and Major Clark have to hitch-hike Major Clark's way back across the stars to the nearest scout base. |
4 |
27 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |