Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Mathew Pabst botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Mathew Pabst have no idea what happened to Mathew Pabst – they found Mathew Pabst's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Psychologically damaged by Mathew Pabst's time in the scouts. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |