Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Maurice Mar's Contacts or Allies betrays Maurice Mar, ending Maurice Mar's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Continued as Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Scarred. Owe 2,500 for medical bills. |