Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Mckinley Carter's Contacts or Allies betrays Mckinley Carter, ending Mckinley Carter's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Mckinley Carter have no idea what happened to Mckinley Carter – they found Mckinley Carter's ship drifting on the fringes of friendly space. |
3 |
21 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Commanding officer takes an interest in Mckinley Carter's career. |
3 |
25 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
25 |
Continued as Army (Army Support). |
4 |
26 |
Severely injured. Fully recovered. |
5 |
26 |
Failed to qualify for Scientist (Scholar). |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
30 |
Mckinley Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |