Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Opponents of Mckinley Lite's belief system ambush Mckinley Lite. |
2 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
22 |
Scarred. Fully recovered. |
4 |
22 |
Became a Merchant (Merchant Marine). |
4 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
26 |
Continued as Merchant (Merchant Marine). |
5 |
28 |
Given advanced training in a specialist field |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |