Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Merlin McMillan's ship is damaged, and Merlin McMillan have to hitch-hike Merlin McMillan's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Merlin McMillan is ordered to take part in a black ops mission that goes against Merlin McMillan's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
31 |
Become deeply involved in politics on Merlin McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
31 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |