Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Micheal Bartley's work ends up coming home with Micheal Bartley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Micheal Bartley's ship is damaged, and Micheal Bartley have to hitch-hike Micheal Bartley's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Voluntarily left Marine Support |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
28 |
Became a Scholar (Scientist). |
5 |
31 |
Entangled in a bureaucratic or legal morass that distracts Micheal Bartley from Micheal Bartley's work. |