Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
19 |
Dropped out of the merchant academy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Mitchell Tow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
20 |
Became a Scholar (Physician). |
3 |
21 |
Advanced training in a specialist field. |
4 |
24 |
Continued as Scholar (Physician). |
4 |
26 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
28 |
Promoted to Scholar (Physician) rank 1. |
5 |
28 |
Continued as Scholar (Physician). |
5 |
32 |
Win a prestigious prize for Mitchell Tow's work. |
5 |
32 |
Promoted to Scholar (Physician) rank 2. |