Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Army Academy) |
1 |
15 |
Made lifelong friends. Gain 3 Allies. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Army (Cavalry) with the new title Private. |
2 |
17 |
Assigned to an urbanised planet torn by war. |
2 |
20 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Failed to qualify for Infantry (Army). |
3 |
20 |
Continued as Army (Cavalry). |
3 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Became a Dolphin Civilian (Nomad). |
4 |
25 |
Newell Ford rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
5 |
28 |
Continued as Dolphin Civilian (Nomad). |
5 |
31 |
A purist political party comes to power on Newell Ford's world making trouble for uplifted Dolphins and costing Newell Ford Newell Ford's job. Gain a purist political militant as an Enemy |