Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Oikh's ancestors were conquerors and great warriors. |
0 |
0 |
Oikh's ancestral territory is 7. |
0 |
0 |
Oikh is the second son. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Outlaw (Raider). |
1 |
18 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
18 |
Became a Military (Cavalry). |
2 |
22 |
Assigned to garrison duty on a clan outpost. Gain a Contact. |
2 |
22 |
Promoted to Military (Cavalry) rank 1. |
3 |
22 |
Continued as Military (Cavalry). |
3 |
26 |
Lost behind enemy lines. |
4 |
26 |
Failed to qualify for Duellist (Envoy) and became a Yohai (outcast). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Betrayed by a friend. One of Oikh's Contacts or Allies betrays Oikh, ending Oikh's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Outcast (Outcast Scavenger). |
5 |
31 |
Euffer a life-threatening disease. |