Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Palmer Barry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Palmer Barry far from home. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Palmer Barry's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Lost eye or limb. Fully recovered. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Gained a contact. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |