Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Pat Shapter's Contacts or Allies betrays Pat Shapter, ending Pat Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
Pat Shapter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
During a battle, defeat or victory depends on Pat Shapter's actions. Pat Shapter actions lead to an honorabe discharge. |
5 |
29 |
Failed to qualify for Infantry (Army). |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Pat Shapter's Contacts or Allies betrays Pat Shapter, ending Pat Shapter's career. That Contact or Ally becomes a Rival or Enemy. |