Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Pat Suchet's work is sabotaged by unknown parties. Pat Suchet may salvage what Pat Suchet can and give up. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Opponents of Pat Suchet's belief system ambush Pat Suchet. |
3 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Pat Suchet have been following false teachings! |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
29 |
Pat Suchet is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
29 |
Became a Drifter (Barbarian). |
6 |
33 |
Betrayed by a friend. One of Pat Suchet's Contacts or Allies betrays Pat Suchet, ending Pat Suchet's career. That Contact or Ally becomes a Rival or Enemy. |