Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Patrick Desmond's trade routes and contacts, forcing Patrick Desmond to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Patrick Desmond gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight). |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |