Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Join a social movement. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Pleas Mahon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Pleas Mahon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Pleas Mahon do not know what happened to Pleas Mahon. There is a gap in Pleas Mahon's memory. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Good fortune |