Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Pleasant Payne come into conflict with a splinter group Pleasant Payne's own religion which maintains Pleasant Payne's version is the wrong one. Gain 2 Rivals. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Pleasant Payne into bankruptcy. Pleasant Payne salvages what Pleasant Payne can. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
29 |
Returned to Believer (Holy Warrior). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |