Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Ronnie Gleeson spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Betrayed by a friend. One of Ronnie Gleeson's Contacts or Allies betrays Ronnie Gleeson, ending Ronnie Gleeson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Ronnie Gleeson's work ends up coming home with Ronnie Gleeson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
27 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
27 |
Became a Merchant (Broker). |
5 |
31 |
Make an unexpected connection outside Ronnie Gleeson's normal circles. Gain a Contact. |
5 |
31 |
Promoted to Merchant (Broker) rank 1. |