Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
24 |
Forced to muster out. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Rudolph Butler's trade routes and contacts, forcing Rudolph Butler to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Citizen (Corporate). |
4 |
27 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |