Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Good fortune |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Accepted a deal with criminal or other figure under investigation. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Ruel Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
31 |
Ruel Williams rise to a position of power in Ruel Williams's colony or corporation. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |