Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Rupert Gutierrez do not know what happened to Rupert Gutierrez. There is a gap in Rupert Gutierrez's memory. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A series of bad deals and decisions force Rupert Gutierrez into bankruptcy. Rupert Gutierrez salvages what Rupert Gutierrez can. |
3 |
20 |
Failed to qualify for Explorer (Scout). |
3 |
20 |
Switched to Drifter (Barbarian). |
3 |
21 |
Betrayed by a friend. One of Rupert Gutierrez's Contacts or Allies betrays Rupert Gutierrez, ending Rupert Gutierrez's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
21 |
Failed to qualify for Courier (Scout). |
4 |
21 |
Switched to Drifter (Wanderer). |
4 |
25 |
Find valuable salvage. |
4 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
25 |
Continued as Drifter (Wanderer). |
5 |
28 |
Rupert Gutierrez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Rupert Gutierrez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |