Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Sahakh's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Sahakh's Grandfather barely managed to hold onto Sahakh's landhold. |
0 |
0 |
Dishonoured! Sahakh's Father committed some dishonourable act that caused the clan to strip Sahakh's family of all territory. |
0 |
0 |
Sahakh's ancestral territory is 0. |
0 |
0 |
Sahakh is the second son. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Failed to qualify for Raider (Outlaw) and became a Yohai (outcast). |
1 |
14 |
Became a Drifter (Scavenger). |
1 |
18 |
Attempted a risky adventure and was injured. |
1 |
18 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
1 |
18 |
Forced to continue current assignment. |
1 |
18 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
18 |
Continued as Drifter (Scavenger). |
2 |
22 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
24 |
Sahakh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Became a Outcast (Trader). |
4 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Continued as Outcast (Trader). |
5 |
30 |
Friends desert you. |