Sam McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 33 M 8 (0) 11 (1) 7 (0) 2 (-2) 3 (-1) 8 (0)8B7238
Fleeting
 
Skills
Athletics 0
Drive (Wheel) 1
Gun Combat (Energy) 1
Gunner 0
Mechanic 0
Melee 0
Pilot 0
Recon 1
Seafarer (Personal) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Drifter Wanderer 12
Army Infantry Private01
Drifter Barbarian 11
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 21 Became a Drifter (Wanderer).
2 25 Promoted to Drifter (Wanderer) rank 1.
3 25 Continued as Drifter (Wanderer).
3 28 Betrayed by a friend. One of Sam McMillan's Contacts or Allies betrays Sam McMillan, ending Sam McMillan's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Soulhunter Support (Soulhunter).
4 28 Submitted to the draft.
4 28 Became a Army (Infantry) with the new title Private.
4 29 Severely injured. Owe 6,250 for medical bills.
5 29 Failed to qualify for Thief (Rogue).
5 29 Switched to Drifter (Barbarian).
5 33 Promoted to Drifter (Barbarian) rank 1.
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