Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Sam Withers's ship is ambushed by enemy vessels. Sam Withers successfully ran to the jump point. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Sam Withers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sam Withers fail to help. Gain an Enemy. |
2 |
23 |
Sam Withers's ship is damaged, and Sam Withers have to hitch-hike Sam Withers's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Perform an exemplary service for the scouts. |