Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A police detective or rival criminal forces Same Clubb to flee and vows to hunt Same Clubb down. Gain an Enemy. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Same Clubb's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |