Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Same Ede's Contacts or Allies betrays Same Ede, ending Same Ede's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
21 |
Continued as Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Same Ede's Contacts or Allies betrays Same Ede, ending Same Ede's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Line/Crew (Navy). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
26 |
Vessel participates in a diplomatic mission. |
4 |
26 |
Gain a contact. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
During a battle, defeat or victory depends on Same Ede's actions. Same Ede actions lead to an honorabe discharge. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |