Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Same Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Same Lee's Contacts or Allies betrays Same Lee, ending Same Lee's career. That Contact or Ally becomes a Rival or Enemy. |