Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Scott Ross's work ends up coming home with Scott Ross, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Opponents of Scott Ross's belief system ambush Scott Ross. |
2 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Scott Ross's normal circles. Gain a Contact. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |