Crewman Sees Wataswak  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 33 M 2 (-2) 9 (1) 1 (-2) 8 (0) 4 (-1) 7 (0)291847
Friendly
 
Skills
Admin 1
Astrogation 0
Deception 0
Diplomat 1
Drive 0
Electronics 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Explorer 01
Citizen Corporate 12
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Sid Weaver Enemy 0 1 2 1 Darrian, Imperium (M/14)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Sees Wataswak's Contacts or Allies betrays Sees Wataswak, ending Sees Wataswak's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Scout (Explorer).
2 24 Sees Wataswak's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sees Wataswak fail to help. Gain an Enemy.
2 24 Psychologically damaged by Sees Wataswak's time in the scouts.
3 24 Voluntarily left Explorer
3 24 Became a Citizen (Corporate).
3 26 Sees Wataswak's business expands, Sees Wataswak's corporation grows, or the colony thrives.
3 28 Promoted to Citizen (Corporate) rank 1.
4 28 Continued as Citizen (Corporate).
4 29 A revolution, attack or other unusual event throws Sees Wataswak's life into chaos, forcing Sees Wataswak to leave the planet.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Embroiled in legal trouble.
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