Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Sergio McRae's Contacts or Allies betrays Sergio McRae, ending Sergio McRae's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Sergio McRae's normal circles. Gain a Contact. |