Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Sidney Howe and several others are captured and mistreated by the enemy. Gain Sidney Howe's jailer as an Enemy. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Sidney Howe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
25 |
Voluntarily left Barbarian |
4 |
25 |
Returned to Believer (Missionary/Humanitarian). |
4 |
26 |
Sidney Howe secretly provide religious rites for a dying leader or noble, although they do not share Sidney Howe's faith. Gain an Ally in the family and a Rival who disagrees with Sidney Howe's choice. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Sidney Howe come into conflict with a splinter group Sidney Howe's own religion which maintains Sidney Howe's version is the wrong one. Gain 3 Rivals. |