Sydney Oshea  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 33 M 9 (1) 5 (-1) 5 (-1) 6 (0) 6 (0) 9 (1)955669
Sports fan
 
Skills
Animals 0
Astrogation 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Scout Surveyor 01
Merchant Merchant Marine Crewman02
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Grover Morgan Enemy 0 2 3 1 Darmine (M/57)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 20 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Scout (Surveyor).
2 23 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Embroiled in legal trouble.
4 27 Continued as Merchant (Merchant Marine).
4 29 A sudden war destroys Sydney Oshea's trade routes and contacts, forcing Sydney Oshea to flee that region of space.
4 29 Gain rebels as Enemy
5 29 Switched to Drifter (Barbarian).
5 30 Find valuable salvage.
5 33 Promoted to Drifter (Barbarian) rank 1.
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