Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Sylvester Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A sudden war destroys Sylvester Sim's trade routes and contacts, forcing Sylvester Sim to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Sylvester Sim is sent to a new community or parish to preach The Word among the poor. |