Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Terry Grain do not know what happened to Terry Grain. There is a gap in Terry Grain's memory. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Terry Grain's normal circles. Gain a Contact. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
29 |
A job goes wrong, forcing Terry Grain to flee off-planet. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
32 |
Amnesia. |