Truman Henry  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 33 M 9 (1) 8 (0) 7 (0) 9 (1) 10 (1) 5 (-1)9879A5
Desirous, Impressed
 
Skills
Animals 0
Art (Creative) 0
Broker 1
Carouse 0
Electronics (Comms) 1
Leadership 1
Melee (Blade) 1
Seafarer 0
Stealth 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Navy Engineer/Gunner Sublieutenant2 / 01
Merchant Broker 12
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Truman Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Display heroism in battle, saving the whole ship.
2 24 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 24 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 24 Voluntarily left Engineer/Gunner
3 24 Became a Merchant (Broker).
3 25 Embroiled in legal trouble.
3 28 Promoted to Merchant (Broker) rank 1.
4 28 Continued as Merchant (Broker).
4 32 Imperial trade restrictions force Truman Henry out of business.
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