Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Van Reed do not know what happened to Van Reed. There is a gap in Van Reed's memory. |
2 |
22 |
Entered University. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Van Reed's Contacts or Allies betrays Van Reed, ending Van Reed's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |