Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Vernon Cause's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernon Cause fail to help. Gain an Enemy. |
3 |
30 |
Psychologically damaged by Vernon Cause's time in the scouts. |