Wa-A-da  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 33 M 3 (-1) 8 (0) 1 (-2) 10 (1) 8 (0) 7 (0)381A87
Entertaining, Captivated
 
Skills
Carouse 0
Deception 0
Drive 0
Electronics 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scholar Physician 01
Drifter Scavenger 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Drifter (Wanderer).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Scholar (Physician).
3 29 Wa-A-da's work is sabotaged by unknown parties. Wa-A-da may salvage what Wa-A-da can and give up.
4 29 Failed to qualify for Merchant Academy.
4 29 Switched to Drifter (Scavenger).
4 33 Wa-A-da run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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