Walker Head  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 33 M 10 (1) 9 (1) 5 (-1) 5 (-1) 6 (0) 5 (-1)A95565
Narrow-set eyes
 
Skills
Advocate 0
Animals 0
Athletics 0
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Language 0
Mechanic 0
Melee 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Seafarer 0
Stealth 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Citizen Corporate 02
Drifter Barbarian 01
Drifter Wanderer 01
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Verner Williamson Enemy 0 1 0 1 Kedepu (M/65)
Verner Williamson loses some of their power base.
Tressa Fawns Contact 1 1 0 0 Kedepu (F/16)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Became a Citizen (Corporate).
2 22 Walker Head learn something Walker Head should not have – a corporate secret, a political scandal – which Walker Head can profit from illegally.
2 22 Gain a criminal contact.
3 23 Continued as Citizen (Corporate).
3 24 Walker Head's business expands, Walker Head's corporation grows, or the colony thrives.
4 27 Voluntarily left Corporate
4 27 Became a Drifter (Barbarian).
4 28 Scarred. Owe 5,000 for medical bills.
5 28 Failed to qualify for Merchant Marine (Merchant).
5 28 Switched to Drifter (Wanderer).
5 29 Walker Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 29 Failed to qualify for Artist (Entertainer).
6 29 Switched to Drifter (Scavenger).
6 32 Find valuable salvage.
6 33 Promoted to Drifter (Scavenger) rank 1.
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