Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Walter Casey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walter Casey fail to help. Gain an Enemy. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Walter Casey's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |