Crewman Ward Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 33 M 4 (-1) 7 (0) 2 (-2) 4 (-1) 11 (1) 9 (1)4724B9
Tyrannical, Honest, Successful in school
 
Skills
Animals 0
Art (Creative) 0
Carouse 1
Melee (Unarmed) 1
Profession (Colonist) 0
Seafarer 0
Stealth 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Lexie Ray Ally 3 0 3 1 Swanfeh (F/94)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Barbarian).
1 21 Attacked by enemies and injured.
1 21 Lightly injured, no permanent damage. Fully recovered.
1 21 Gain Enemy if Ward Mitchell don't already have one.
2 22 Continued as Drifter (Barbarian).
2 25 Attempted a risky adventure and was injured.
2 25 Injured. Fully recovered. Owe 2,500 for medical bills.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 28 Betrayed by a friend. One of Ward Mitchell's Contacts or Allies betrays Ward Mitchell, ending Ward Mitchell's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Courier (Scout).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Befriend a useful ally in one sphere. Gain an Ally.
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