Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Wellington Dabs's time in the scouts. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
24 |
Caught cheating in some fashion, advancing Wellington Dabs's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
Wellington Dabs's work is sabotaged by unknown parties. Wellington Dabs start again from scratch. |
2 |
24 |
Gain an Enemy |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
28 |
An expedition or voyage goes wrong, leaving Wellington Dabs stranded in the wilderness. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Wellington Dabs do not know what happened to Wellington Dabs. There is a gap in Wellington Dabs's memory. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Suffer from a life-threatening illness. |